বুধবার, ২৭ জুন, ২০১২

Indoor Group Activities ? All Things Recreation & Sports Ministry

By: Leon Mitchell

You are at camp or on?a retreat. It is raining ? no chance for going outdoors. What do you do? Here are some more indoor-type fun games just for this ?What?ll-we-do-now?? problem. Most of the games can be adapted for all ages.

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Tetherball Contact Dropout

The leader sits on the ground and swings a tetherball?over his head as he would a lariat rope close to the ground. Players join around in a circle within range of the circling tetherball. All players jump the ball and rope as it circles. If touched or knocked down by the ball, the players drop out. If a player jumps back out of the radius of the tetherball, he has fouled and must drop out. This continues until a single winner is declared. This is an excellent coed game with lots of action.

Novelty Program

Include a shoe scramble, a balloon relay, a barefoot marble-between-toes relay, a tow sack relay (get into sack up to waist, hold top, and hop), and a paper cup and water pitcher relay. For this last relay, give each person a paper cup. Have a water pitcher and a judge for each relay line. Contestants run to table with pitcher of water, pour a cupful, drink it, and return for the next person in line to repeat. A winner is declared when pitcher is empty.

Pocketbook Contest

This is a marvelous game for students and adults. It works well with a seated audience. Divide the audience into two more groups. Appoint a captain for each group. Call for items that may be?found in women?s purses of men?s billfolds. The first captain to secure from his group the items called for and race to the leader with them wins a point for his team. The leader should stand an equal distance from all of the?teams. Some items to be?called for can be?a twenty-cent stamp, a can of hair spray, a pocketknife, nail clippers, an emery board, a safety pin, a key chain with six keys, a paper clip, and an unopened package of gum.

Firing Line

Get the ?shooters? lined up into teams. Provide each team with a water pistol and a bowl of water. At a set distance (depending on the firing power of the pistols), set in pans of water a candle for each team. At a signal, the first player of each team shoots at the candle until he puts it out. While the candle is being relighted, the second player moves up and fills the pistol from the bowl. The winner is the team that shoots all the candles out first.

Chinese Balloon Carry (relay)

Each contestant must hold an inflated balloon between two eighteen-inch dowel sticks and carry it from a starting point to a finish line thirty to fifty feet away and back.

Skill Games

A whole evening social hour on a retreat may be built around skill games. Divide the group for competition and try some of these games. (Use masking tape for marking boundary lines.)

1. Tennis ball bounce?Try to bounce tennis balls in wastebasket placed on a chair fifteen feet away (ten points per basket).

2. Pie-pan roll?Using a six-foot circle marked on the floor, players stand fifteen feet away and try to roll the pans into it (ten points for each pan in the circle).

3. Jar-ring toss?From a distance of eight feet, each player throws six fruit jar rings at the neck of a plastic detergent container (twenty-five points for each ringer).

4. Muffin-tin toss?Each person throws six pennies into an ordinary muffin tin from a distance of ten feet (five points for each penny in the muffin tin).

5. Bird throw?From ten feet away, players toss six badminton shuttlecocks into a number ten can (fifteen points for each score).

6. Target toss?Players throw six washers at a six-inch circle drawn on the floor, standing fifteen feet away for each throw. (Score ten points for each washer in the circle; washers on a line do not count.)

Handball Dropout

Turn dining tables on their sides (to serve as nets). Use masking tape or chalk to mark boundary lines on the floor. A tennis ball or playground ball is the only other equipment necessary. Play regular Ping-Pong rules and hit the ball back and forth with the open hand.

Water Tunes

Divide the retreat/camp group into smaller groups of eight to ten players. Supply soft drink bottles, metal spoons, and water. Give each group fifteen to twenty minutes to fill their bottles with water and rehearse a tune. Each group then plays their tune for the others to guess the name.

Draw That Tune

Divide into two groups. Provide chalkboards or poster board and magic markers for use in drawing. Each group sends a ?drawer? to the leader. The leader gives the two ?drawers? a slip of paper with the same song title on it. The ?drawers? then rush to their own group and draw while their teammates try to guess the name of the tune. The group to name their tune first wins. Play several rounds, keeping score and using a different person to draw each time.

Use your imagination to work up unusual fun activities. Develop group spirit and be creative. A group of teenagers can take any ?germ cell? idea and make it blossom into a fun activity. Books on recreation are full of good ideas. This article is intended simply to start you thinking. Think, plan, and be ready for the unexpected, because there is nothing worse than dead moments on a retreat.

Attribution:?Leon Mitchell was a pioneer in the area of?recreation and sports ministry. He was a teacher, author, consultant, conference leader, husband and father who had huge impact in the early days of the recreation and sports ministry movement. He wrote some of the first texts in this field. This article was adapted?from Church Recreation Magazine.

Photo Credit: nj.com

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